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Tag Archives: rip

Here we go again with another game. As I mentioned previously (or rather a few weeks ago) here, this is going to be a request I’m going to do for Daniel T. who is the first person to donate anything to this project 😀

This is one of those games that go by multiple names, scattered across all regions, so to avoid any confusion I’m going to refer to this game by it’s most often used name (also it’s the original japanese name of the arcade game, after which all the other ports were made).

It’s quite a fun and cute (not to mention nonsensical!) puzzle/platformer game that I vaguely remember playing as a little kid on the SNES (though it was the sequel of this one, although I find the prequel much better). The musical score is overall excellent (as you’d come to expect from japanese composers) and I have enjoyed every second of listening to it while recording.
What I really enjoy about these sorts of the games is that it makes the player travel through quite a few landmarks around the globe, and for a geography freak like myself I really enjoy being able to see all the neat little backgrounds and as a kid I would enjoy learning about new places.

Unfortunately I could not work on two ports of the game, namely the Amstrad CPC and ZX Spectrum ones, as they don’t have any option to disable the sound effects, and they perpetually ring throughout the game (and I can’t pause the game either, to be able to hear only the background music). Fortunately at least the CPC version sounds similar to the Atari ST one, so you won’t miss much. If in the future I find a way of properly recording from those platforms, I promise I’ll add those sets as well.
Also for some reason, my recordings from the Arcade version of the game seem to be at a slightly higher tempo than what I’ve heard it some longplay videos (I always watch those when I record a set to make sure I’ve properly tagged the songs in order of appearance in the game), and I’m not sure if it’s an emulation issue or that’s supposed to sound like, so please let me know which way it’s supposed to sound, and maybe even provide some recordings if you’re able. 🙂
So now that I’ve done the talking, here you go:

List of Ports and Downloads

Enjoy! 😀

Game Release Date: 1997
Composer: Unknown

Codec: FLAC
Tracks: 17
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 44100 Hz


Download
Mega

Today you’re in luck, I have decided to make another double-release, as I felt that one of the games had quite a short soundtrack, namely the first one below:

I’ll have to be honest with you guys, playing this game after so long it feels like the game itself is half-baked, made in a rush to gear in for the profits. Perhaps it’s just because the game is aimed at kids, and is educational in purpose? I don’t know, but the game is so random… you basically have nothing predictable as in other management or sim games, your chance of making your business last depends pretty much on your luck. Even the soundtrack feels half-baked, doesn’t have any interesting melodies, nor does it use any interesting combinations of instruments, but I decided to give this game a chance anyway, as the music itself still has some use in bringing some nostalgic feelings 🙂

List of Ports and Downloads


A rather obscure NES platformer that I consider to have some awesome music! 😀
I remember playing this game alot as a kid, during the time I only had a NES as a console, the other being a 386DX-powered PC. I remember always losing on the 2nd stage due to my clumsiness, but after getting to record this game, I think I’ll try to finally beat the game itself this time sometime soon.
Today while working on this I also learnt that the original japanese version was made after an tokusatsu show.

Download

Also, don’t forget that I still can do requests, consult the requests page for details 🙂

Game Release Date: 1993
Composers: Richard Joseph, Jon Hare

Codec: FLAC
Tracks: 7
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1991
Composer: Rudolf Stember

Codec: FLAC
Tracks: 21
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1997
Composer: John Broomhall

Codec: FLAC
Tracks: 14
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 44100Hz


Download
Mega

Here I am again with a japanese-only game. Most of this game’s ports were made in japan and very little was invested for the western market, so I don’t expect many of you to know this title, much like it’s prequel. Luckly there is a fan-made translation for this gem on the SNES.
It’s a fun puzzle game, and yet again brings nostalgic feelings to me of wasting my summer days playing the game’s “championships” and laughing at the cutscenes =D

Besides this I also added a GameGear set and fixed the SNES set for this game’s prequel.

List of Ports and Downloads

Game Release Date: 1995, 1996 (Remix)
Composers: BA.M, Einosuke Nagao, Tsuyoshi Matsushima


Codec: FLAC
Tracks: 16, 17 (Remix)
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1995
Composer: Unknown Composer


Codec: FLAC
Tracks: 15
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 44100Hz (1 track) + 22050Hz (13 tracks)


Download
Mega

Game Release Date: 1995
Composers: BA.M, Tsuyoshi Matsushima


Codec: FLAC
Tracks: 15
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega