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Tag Archives: Konami Kukeiha Club

Game Release Date: 1992
Composer: Hidenori Maezawa, Yukie Morimoto

Codec: FLAC
Tracks: 22
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000 Hz


Download
Mega
Mega (Non-MSM6258 version)

Yet another double-release, yay! This time was done inadvertently and I’ll explain why.

This is a platformer that’s considered a gem in the Amiga community, being called “Amiga’s own version Sonic the Hedgehog”, to the same fashion that Jazz Jackrabbit was dubbed with the same title in IBM-PC’s case. I remember having a great deal of frustration with the game when I was little, very hard to beat, even the first level! Strangely I remember this game having more sound options when I played it on my old (now defunct) 486DX machine, but it seems not to be the case. The game had the same sample-based music as on the Amiga (booooring!), but still the game’s soundtrack was worth doing it so here you go:

Composer: Allister Brimble
Game Release Date: 1993


Format: FLAC
Audio rate: 48000Hz
Bit Depth: 16bit
Tracks: 11
Channels: Stereo



Download


So as the above soundtrack is not that big or long, I decided to slap to this post the next game I had on my to-do list, which is the X68000 port of Castlevania (Akumajo Dracula). This is an odd one, and as I’ve explained in the previous Castlevania release, I kept this one separate due for the fact that it uses different music compared to the original game. That’s the reason why I’ll be calling it this way, to avoid confusion. Konami are quite well known for not “conforming” well with their ports, releasing them haphazardly. But I think this time it’s to our benefit, as this way members of the Konami Kukeiha Club got to use the full capabilities of the X68000. I really recommend you give both versions of the game’s soundtrack a listen! 🙂

List of Ports and Downloads

Game Release Date: 1993
Composers: Keizo Nakamura, Shin-chan, Hiroshi Kobayashi

Codec: FLAC
Tracks: 23
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 62400Hz


Download
Mega – Part 1
Mega – Part 2

Game Release Date: 1993
Composers: Keizo Nakamura, Shin-chan, Hiroshi Kobayashi

Codec: FLAC
Tracks: 23
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega – Part 1
Mega – Part 2

For the decryption key, you’d have to contact me through reddit or send me a private message on my YouTube channel. Some schmuck decided to mark the uploads for copyright infringement.
If you’re not happy that your works are up here, contact me instead and I’ll remove the songs altogether and post a notice. Otherwise I’ll keep uploading them regardless of how many times you try to remove the uploads.

Hello there chiptune enthusiasts! Terribly sorry for the lack of anything new for the past 5 months. Been terribly busy, but I’ve also silently worked on VengefulChip, improving some stuff, all of which I’ll let you know of at the end of this post!
So since so much time has passed since the last “release”, I decided to record two different games for this occasion =D
In the case you don’t like sudden huge incoming chiptunes, remember: you can take it easily, one track at a time! j/k =P
But one thing’s clear: we’ve really got to stop meeting like this!

Anyway, onwards to the first game:

A fun little game, and is worthy of it’s franchise, all too bad that it was discontinued by Konami!
The soundtrack in it has a really light and nostalgic feel to it (I guess you’re starting to see a pattern here =P), but it’s noticeable that the Konami sound crew (or Konami Kukeiha Club) did take some inspiration from the earlier work they’ve done on the Gradius series.

List of Ports and Downloads


Not a very well-known game, perhaps it’s better known among the german audience, but it’s a gem nonetheless and I’m glad I had the opportunity to play it. Packs in quite a lot of humour, but don’t let that fool you, as it’s quite a fierce simulation game.
The soundtrack for it is very creative and interesting, and fits in quite nicely the humorous atmosphere of the game =D
I’d really recommend it to anyone who likes strategy/simulation games. Just make sure to avoid the IBM-PC MS-DOS version as it crashes at random times and has a few bugs. Too bad as it’s the version that has the best music, at least in my opinion!

List of Ports and Downloads


And now onto the updates:

I posted some of Grospixels’ albums on the VengefulChip YouTube channel (with their permission). Grospixels is a french web magazine for oldskool games, and they have made some very nice remixes of music from various old games, make sure you check them out!

From now on I’ll also post update videos on the YouTube channel from time to time. Thought it might be useful for the viewers on YT, as many of them probably don’t come on this site (they’re probably too lazy! =P)

I also re-done the MT-32 soundtracks of LSL2 and LSL3, this time through extracting the game music data, like with the rest of the games in the series. I’ve also posted the updated versions of the MT-32 soundtracks on YouTube for LSL1VGA through LSL6.

I’ve noticed that “Keep Tryin'” track from the TIM2 Macintosh II soundtrack was cut off for some strange reason, so now I fixed it and updated the archive, so make sure you re-download it, in case you’ve got it in the past.

Another fix was done to the X68000 port of Twinbee, this time I recorded the soundtrack from a better emulator, the old one had some timing issues and was less accurate. I also managed to add two more tracks, which I couldn’t capture last time due to time constraints causing me to not go far in the game.

And finally, I posted the Amiga soundtrack of Cannon Fodder, I know a lot of you asked me for it on my YouTube channel. I had some problems with this game under DeliPlayer, but now I solved it, so there you go! =D

That’s about it. Phew!

Game Release Date: 1991
Composers: Michiru Yamame, Hidenori Maezawa, Masae Nakashima

Codec: FLAC
Tracks: 18
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1986
Composer: Kinuyo Yamashita, Satoe Terashima

Codec: FLAC
Tracks: 16
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1986
Composer: Kinuyo Yamashita, Satoe Terashima

Codec: FLAC
Tracks: 15
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1992
Composer: Hidenori Maezawa, Yukie Morimoto

Codec: FLAC
Tracks: 22
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1992
Composer: Mikio Saitou, Kiyoshi Murai, Tomoko Sano

Codec: FLAC
Tracks: 20
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 44100Hz


Download
Mega