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Tag Archives: commodore amiga

Game Release Date: 1992
Composer: Robin Goldstein

Codec: FLAC
Tracks: 36
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000 Hz


Download
Mega – Part 1
Mega – Part 2

Game Release Date: 1989
Composers: Brian Hales

Codec: FLAC
Tracks: 2
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1990
Composers: Pyotr Ilyich Tchaikovsky, Dave Hayes (arrange), David Warhol (arrange)

Codec: FLAC
Tracks: 15
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Look behind you, a three headed monkey!
Just kidding, been a while since I’ve worked on anything, this time of the year is always hectic. But I finally managed to set aside some time to work on this.
It’s been fun to work on this, since it also brings a lot of memories (seems to happen an awful lot, eh?)
Hope you enjoy, and by this I want to wish you all a happy new prosperous year, with many more recordings to come =D

List of Ports and Downloads

And as promised in the previous post, I “fixed” the MT-32/CM-32L sets for: LSL1VGA, LSL5 and LSL6
In some songs, the looping is much better than heard in the games, due to the fact that I’ve looped the midis by hand.
Speaking of which, if you had a MT-32 or compatible module, and you would like to give a helping hand, please contact me, so I could send you the stuff you need for recording.
Other specific “improvements”:
LSL5 – five new tracks were added of which 4 are unused in the game. Also I’m not sure if this was a software issue or if the midi extractor I used has some problems with this game in particular, but in many tracks there are some instruments missing. A very prominent example is the chimes, but since they sound “natural” in the tracks, I decided to leave them as-is. If anyone has some info on this please do let me know.
LSL6 – 4 new tracks added, all unused in the game plus fixed some quirks with some instruments (ah, the joys of directly slapping GM music onto the MT-32)

In the future I plan to fix the AdLib sets for the three above games and record on DualOPL/OPL3 instead with a tool provided by NewRisingSun of Vogons, and perhaps re-do the MT-32 set of LSL2 and LSL3.

Game Release Date: 1991
Composers: Chris Hülsbeck, Rudolf Stember, Michael Land

Codec: FLAC
Tracks: 14
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

This might be of quite an interest to the Acorn Archimedes fans out there, as I’ve added the previously missing ports of Lemmings 2: The Tribes and Cannon Fodder of that machine, so enjoy it!
As last time, Stefan L. was generous enough to offer and record those two as well. =D
Seems so far he’s the only contributor for this project aside me. If you want to help, you’re more than welcome to, and you know where you can find all the details =)

I’m also working on quite a long game (+110 tracks per set, that’s a record breaker!), so be patient with me until I get it to completion ^^

Lemmings 2: The Tribes Archimedes
Cannon Fodder Archimedes

I’ve also updated two sets. The first set is Lemmings for the Archimedes, it had a missing track in it’s expansion game, and this one was also provided by Stefan, thanks again! The second one is the GeneralMIDI soundtrack of The Incredible Machine 2. A user on YouTube notified me of this set not sounding right, having the wrong pitch bend set to the tracks, so I fixed the problem.
Make sure you check those out in the case you downloaded them before =)

Game Release Date: 1986
Composers: Unknown


Codec: FLAC
Tracks: 2
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega (emulated)
Mega (real) [provided by john1979 at EAB Forums]

Game Release Date: 1991
Composer: Kris Hatlelid


Codec: FLAC
Tracks: 2
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1988
Composer: Kris Hatlelid


Codec: FLAC
Tracks: 2
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1994
Composer: Jeroen Tel and The Maniacs of Noise


Codec: FLAC
Tracks: 10
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz (emulated), 96000Hz (real hardware)


Download
Mega (emulated)
Mega (real hardware) [provided by CryoSID at Vogons foums]