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Tag Archives: brian johnston

Note: This “lost” soundtrack was on what appears to be on an earlier demo of Lemmings released somewhere around 1990. This music cannot be heard throughout the demo itself, but rather the mod files need to be extracted out of the disk itself. Mindless at lemmingsforums.net was the one to extract the data files, and you can download the original files here. The files in this set are sorted in a random order, as there is no way to figure out on which levels the tracks were assigned.

Game Release Date: 1990
Composer: Brian Johnston

Codec: FLAC
Tracks: 20
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000 Hz


Download
Mega – Part 1
Mega – Part 2

This might be of quite an interest to the Acorn Archimedes fans out there, as I’ve added the previously missing ports of Lemmings 2: The Tribes and Cannon Fodder of that machine, so enjoy it!
As last time, Stefan L. was generous enough to offer and record those two as well. =D
Seems so far he’s the only contributor for this project aside me. If you want to help, you’re more than welcome to, and you know where you can find all the details =)

I’m also working on quite a long game (+110 tracks per set, that’s a record breaker!), so be patient with me until I get it to completion ^^

Lemmings 2: The Tribes Archimedes
Cannon Fodder Archimedes

I’ve also updated two sets. The first set is Lemmings for the Archimedes, it had a missing track in it’s expansion game, and this one was also provided by Stefan, thanks again! The second one is the GeneralMIDI soundtrack of The Incredible Machine 2. A user on YouTube notified me of this set not sounding right, having the wrong pitch bend set to the tracks, so I fixed the problem.
Make sure you check those out in the case you downloaded them before =)

Another sequel here. While the songs might not be that many or as catchy from the game’s prequel, it’s still fun to listen to. And get a load of the MT-32 pack! I had no idea it was so full of awesomeness, it beats even the original version from the Amiga =D

List of Ports and Downloads

Game Release Date: 1993
Composer: Brian Jonhston, Raymond Usher, David Whittaker

Codec: FLAC
Tracks: 13
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1993
Composer: Brian Jonhson, Raymond Usher, David Wittacker

Codec: FLAC
Tracks: 13
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1993
Composer: Brian Jonhson, Raymond Usher, David Whittacker

Codec: FLAC
Tracks: 13
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1994
Composers: Brian Jonhson, Raymond Usher, David Whittaker

Codec: FLAC
Tracks: 14
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1992
Composer: Tim Wright and Brian Johnston, Tony Williams (ONML, Holiday)


Codec: FLAC
Tracks: 21 (original game) + 3 (Holiday) + 6 (ONML)
Channels: Mono
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega

Game Release Date: 1990 (Demo), 1991
Composer: Tim Wright (original), Brian Johnston (original + ONML), Andy White and Tony van den Peer (Holiday)


Codec: FLAC
Tracks: 21 (original game) + 3 (Holiday) + 6 (ONML) + 12 SFX
Channels: Stereo
Bit Depth: 16bit
Sample Rate: 48000Hz


Download
Mega – Part 1
Mega – Part 2



Phew! This one took a while to finish, recording and keeping track of 17 ports isn’t easy… I decided to make this the first release of the project for the exact same reason, what’s better than to start with lots of content, nee? =3


List of Ports and Downloads